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Tiny status update

So I’ve been getting a lot of questions pertaining to current progress, understandably. SuperFX is still crawling along, I’ve gotten a basic CPU core control unit and partial instruction decoder to...

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FAQ added

I’ve added an FAQ to address some questions I’ve been getting over time. I’d rather not give any time estimates for implemented features since that didn’t work so well in the past… All I can say is...

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Firmware v0.1.6 released

It’s been a while~ Firmware v0.1.6 is out with these changes: OBC1 support (yeah, did it anyway :)). Metal Combat: Falcon’s Revenge now works. Menu: Start button now brings up the 10 most recently...

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Database creation and file browsing – Request for comments

This is a little call for feedback. In order to simplify the general usage of file lists – such as ROM lists, cheat lists, skin lists… – in terms of programming I would like to generalize directory...

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sd2snes in heat

Just a little fun post inbetween. Ingo Korb of sd2iec fame (that’s the project that got me started on sd2snes in the first place!) had the chance to take thermal images of a running SNES+sd2snes. Some...

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Current status for v0.1.7

Here’s what I’ve been working on in the meantime: More refactorings of the menu ROM. This will facilitate further UI development (sub-menus etc.) NMI+IRQ hook routine – these are required for WRAM...

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Time flies…

Sorry to keep you waiting! Turns out I have some sort of GUI-code-a-phobia so the cheat interface isn’t done yet. I’m currently updating the secondary FPGA configurations (cx4, obc1, bootstrap) with...

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Firmware v0.1.7 preview

NOTE: Satellaview is broken at the moment because it doesn’t work with the NMI vector patching. I’m working on it. At last here’s the v0.1.7 preview. Cx4 blew up in my face when I tried to insert the...

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Firmware v0.1.7 preview – Update

Here’s another preview: v0.1.7 preview 2 It addresses some issues reported with v0.1.7 preview (and some others). Satellaview works again. BSX alters the original interrupt vectors at run time. The...

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Firmware v0.1.7 preview 3

A minor update, mainly in the name of stability, grab it here: v0.1.7 preview 3 This hopefully eliminates glitches unrelated to the in-game buttons on some consoles, e.g. Seiken Densetsu 3 rebooting...

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Ping

I’m alive (sort of). I’ve been sick since mid-November so I’m still a bit bogged down. We put our son into nursery school at the beginning of November and he brings home new germs every day Having a...

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Internet!

Home server is up and running again! \o/ Finally got around to approve all the pending comments that had stacked up in the meantime. As always, thanks for your support and patience! My room is still...

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Site hiccups and small update

Site should be running normally again. I switched to HTTPS a while ago and the transition wasn’t so smooth. In the process a configuration change made the spam filter eat most comments. I’ve dug them...

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About work in progress, reporting issues

I’ve added Github commits & issues widgets to the sidebar so you can keep an eye on what I’m working on (or have just finished working on), in case you cannot be bothered to look at Github...

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Server upgrade to Debian jessie

Going to upgrade the server to Debian jessie, better expect some downtime…

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sd2snes v0.1.7 cheat support preview

Short update: Things are dragging along a bit as we moved house and our second son was born a couple of weeks ago. A tech-savvy user built the current development tree of the sd2snes firmware and made...

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Firmware v0.1.7 preview 4

Preview 4 of the notorious 0.1.7 firmware is available. Download here! Changes in no particular order: Prevent software from using uninitialized DMA ch.0 transfer to corrupt the stack (fixes Nightmare...

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Firmware v0.1.7 released

OK, so I decided to release v0.1.7 There is one feature missing out from the milestone (interactive cheat menu) but I really didn’t want to delay the release EVEN longer. Grab it here! Here’s what’s...

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Firmware v0.1.7 – PLEASE REDOWNLOAD!!!

Obligatory service announcement! A bug snuck into the firmware where the ROM file could get overwritten with your save data when saving or resetting. On the bright side you’d never lose your save data…...

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Firmware v0.1.7a released – important bugfix

Another maintenance release, yay! Get it here. This fixes a critical bug and two minor bugs reported yesterday: Firmware locked up when loading Zelda 3 after soft-reset. I am surprised that it actually...

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